Senior UX Designer Industrial Design Team
Tools for Humanity is a technology company building products for humans in the age of AI. It contributes to World and develops proof-of-human hardware and software, including the Orb, alongside World App services for World ID and digital-asset management.
Projects
About Tools for Humanity
Tools for Humanity is a technology company founded in 2019 and headquartered in San Francisco and Munich. It builds and operates services including World ID App and World App, which provide interfaces for creating and using World ID, accessing Mini Apps, and managing digital assets through a self-custodial wallet. It also develops the Orb and Orb Mini proof-of-human hardware and software, using encrypted iris-imaging processes and open-source components, and leads design and planning for World Spaces.
Skills
Candidate Availability
Required and preferred rules are kept separate and reflect the wording in the original posting.
About the Role
You own the end-to-end user experience for a biometric iris-verification ecosystem across participants and device operators. You define experience frameworks, design physical and digital touchpoints plus audio, lighting, and haptic cues, conduct research, translate insights into requirements and prototypes, lead UX from concept through launch, and improve deployed experiences using data and field feedback.
Requirements
- 7+ years of UX, service design, or multi-modal experience design
- Portfolio demonstrating end-to-end systems thinking and multi-touchpoint experience design
- Expertise designing experiences that blend physical, digital, and sensory inputs
- Hands-on prototyping skills with Figma, motion, audio, and physical mockups
- Ability to lead research, synthesize complex data, and drive cross-functional alignment
- Experience working with hardware engineering, industrial design, firmware, and product teams is a plus
Responsibilities
- Define and evolve the complete experience for participants and operators
- Create experience principles and frameworks across product lines and regions
- Design content, cues, and instructional elements for physical touchpoints
- Design UX for on-device interfaces, operator consoles, mobile apps, and web flows
- Design audio cues, lighting behaviors, and haptic feedback
- Plan and conduct user research
- Translate insights into product requirements, prototypes, service flows, and design guidelines
- Lead UX development from concept through launch
- Partner with engineering and manufacturing teams to preserve design intent
- Monitor deployed experiences and drive iterative improvements
Benefits
- Healthcare
- Dental insurance
- Vision insurance
- Mental health benefits
- 401(k) plan and match
- Life insurance
- Flexible time off
- Commuter benefits
- Professional development stipend
