Product Owner, Subscriptions

Xsolla (USA), Inc., operating under the Xsolla brand, is a global video game commerce and payments company serving game developers, publishers, creators, and payment providers.

11 current maintainers6 active leadsTeam intelligence

Maintainer signals as of 9/25/2026

Sherman Oaks, California, USA
About Xsolla (USA), Inc.

Xsolla provides merchant-of-record and payment-processing services plus direct-to-consumer commerce, web shops, publishing and distribution tools, cloud gaming, fraud prevention, player engagement, creator monetization, and developer tooling for the video game industry. Its solutions operate across 200+ geographies with 1,000+ payment methods and are actively supported through live products, documentation, customer support, and ongoing hiring.

View jobs by Xsolla (USA), Inc.

Skills

Candidate Availability

Required and preferred rules are kept separate and reflect the wording in the original posting.

About the Role

Xsolla is seeking a Product Owner to own its Subscriptions roadmap end to end, working with publishers, subscribers, engineering, Payments, Anti-fraud, Auth, Catalog, Shop Builder, LiveOps, Analytics, and other teams.

Requirements

  • 4+ years of product experience, including subscription, billing, or payments products.
  • Strong understanding of subscription economics and lifecycle, ideally in games.
  • Comfort with renewals, proration, dunning, retries, grace periods, refunds, chargebacks, and tax.
  • Track record of taking features from research to shipment and prioritizing with incomplete information.
  • Systems thinking about pricing and billing decisions across publishers and subscribers.
  • Daily use of AI tools.

Responsibilities

  • Study competitors, interview publishers and partners, and analyze subscriber and payment data.
  • Turn research findings into clear requirements and feature designs.
  • Own roadmap prioritization and maintain rationale for product decisions.
  • Drive features to production and coordinate cross-product dependencies.
  • Support marketing materials, train the sales team, and prepare integration materials and public documentation.

Benefits

  • High-impact ownership of a subscription product with direct visibility to engineering and business leadership.
  • Work on monetization products serving thousands of game publishers.