Game Designer
Xsolla (USA), Inc., operating under the Xsolla brand, is a global video game commerce and payments company serving game developers, publishers, creators, and payment providers.
Projects
About Xsolla (USA), Inc.
Xsolla provides merchant-of-record and payment-processing services plus direct-to-consumer commerce, web shops, publishing and distribution tools, cloud gaming, fraud prevention, player engagement, creator monetization, and developer tooling for the video game industry. Its solutions operate across 200+ geographies with 1,000+ payment methods and are actively supported through live products, documentation, customer support, and ongoing hiring.
Skills
Candidate Availability
Required and preferred rules are kept separate and reflect the wording in the original posting.
About the Role
You will design, develop, and improve gameplay mechanics and interconnected systems. You will balance progression, crafting, combat, resource gathering, and the in-game economy; document features; evaluate playtests and gameplay metrics; and support improvements during the game-engine transition.
Requirements
- 3+ years of professional game-design experience.
- Strong understanding of systems design, progression mechanics, balancing, and game economies.
- Experience with complex interconnected gameplay systems.
- Experience designing, maintaining, and documenting gameplay systems in established game projects.
- Ability to analyze game mechanics and propose practical improvements.
- Strong analytical and problem-solving skills, including spreadsheet and balance-calculation skills.
- Understanding of player motivation, retention, and long-term progression.
- Ability to translate high-level design ideas into actionable requirements for development and QA.
- Experience working with cross-functional game-development teams.
- Good written and spoken English.
- Ability to work independently, own features, and prioritize within technical and resource constraints.
Responsibilities
- Design, develop, and improve gameplay mechanics and interconnected game systems.
- Analyze and balance character progression, crafting, combat, resource gathering, and the in-game economy.
- Design new features and improve existing systems using player feedback, gameplay data, and project priorities.
- Prepare game design documentation, including feature specifications, balance tables, gameplay flows, and acceptance criteria.
- Work with developers, QA, and production to deliver technically feasible features.
- Identify gameplay issues, design inconsistencies, exploits, and improvement opportunities.
- Contribute to player retention, onboarding, and long-term engagement improvements.
- Support seasonal gameplay, PvP and PvE activities, and progression systems.
- Evaluate implemented features through playtesting, feedback analysis, and gameplay metrics.
- Support gameplay design adaptations during the engine transition.
Benefits
- Unlimited Flexible Time Off
