Senior Gameplay Engineer

Sovrun is a blockchain gaming platform for fully on-chain games and autonomous worlds.

Series A0 current maintainers0 active leadsTeam intelligence

Maintainer signals as of 8/29/2026

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About Sovrun

Sovrun, formerly BreederDAO, builds a blockchain gaming ecosystem for scalable on-chain games and autonomous worlds. Its offerings include Parallel EVM session-based gamechains, planned SDK and modding tools, the $SOVRN utility token, and ecosystem applications including a strategy game, a digital-asset playground, and a questing distribution platform. It serves players, game developers, creators, and communities building player-owned virtual worlds.

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Skills

Candidate Availability

Required and preferred rules are kept separate and reflect the wording in the original posting.

About the Role

Lead gameplay engineering across multiple game projects, collaborating with designers, artists, and engineers to turn gameplay concepts into playable features. Implement, optimize, and debug gameplay systems using C++ or C# in Unreal or Unity, oversee testing and iteration, document systems and processes, and mentor junior engineers.

Requirements

  • Proven experience in a senior or lead gameplay programming role with team leadership and project management experience
  • Advanced proficiency in C++ or C#
  • In-depth knowledge of Unreal Engine or Unity
  • Solid understanding of ECS and full stack principles
  • Ability to manage, mentor, and inspire a cross-functional gameplay engineering team
  • Experience guiding teams through complex technical challenges and delivering optimized gameplay
  • Strong analytical and troubleshooting skills
  • Deep passion for gaming and commitment to staying current with industry trends

Responsibilities

  • Lead the gameplay engineering team
  • Collaborate with designers, artists, and developers to translate gameplay requirements into features
  • Implement gameplay systems, mechanics, and features using C++ or C#
  • Optimize and debug gameplay code for performance and scalability
  • Oversee gameplay testing, gather feedback, and iterate on features
  • Document gameplay systems, mechanics, and processes
  • Mentor and support junior team members