Research Engineer Graphics

SpAItial is a London AI company developing physically grounded world models that generate and reason about explorable 3D environments.

London, United Kingdom

Funding history

About SpAItial

SpAItial develops the Echo model family and an app/API for generating, editing, exploring, sharing, and exporting persistent 3D Gaussian Splat worlds from text, images, and panoramas.

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Skills

About the Role

You will design high-fidelity synthetic data engines and automated rendering pipelines for large-scale world-model training. You will create physically consistent 3D environments, refine rendering workflows with graphics tools, and align synthetic datasets with model-training objectives.

Requirements

  • Background in computer graphics and complex rendering or simulation systems
  • Understanding of 3D representations
  • Proficiency in Blender, Unity, Unreal Engine, 3DMax, or similar software
  • Background in large-scale data workflows for AI and ML training

Responsibilities

  • Design and architect high-fidelity synthetic data engines
  • Develop and scale automated rendering pipelines
  • Generate diverse, physically consistent 3D environments
  • Integrate and refine rendering workflows using graphics and simulation tools
  • Align datasets and synthetic-data workflows with world-model training objectives
Research Engineer Graphics at SpAItial | JobStash