Research Engineer Graphics

SpAItial is an AI company building physically grounded world models that generate persistent, explorable 3D worlds from text, images, and panoramas.

London, United Kingdom

Funding history

About SpAItial

SpAItial Ltd operates the Echo model family, a spatial-AI product available through a web app and developer API for generating, editing, sharing, and exporting 3D Gaussian Splat worlds.

View jobs by SpAItial

Skills

About the Role

You will design high-fidelity synthetic data engines and automated rendering pipelines for large-scale world-model training. You will create physically consistent 3D environments, refine rendering workflows with graphics tools, and align synthetic datasets with model-training objectives.

Requirements

  • Background in computer graphics and complex rendering or simulation systems
  • Understanding of 3D representations
  • Proficiency in Blender, Unity, Unreal Engine, 3DMax, or similar software
  • Background in large-scale data workflows for AI and ML training

Responsibilities

  • Design and architect high-fidelity synthetic data engines
  • Develop and scale automated rendering pipelines
  • Generate diverse, physically consistent 3D environments
  • Integrate and refine rendering workflows using graphics and simulation tools
  • Align datasets and synthetic-data workflows with world-model training objectives
Research Engineer Graphics at SpAItial | JobStash