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Lead Graphics Engineer

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Anima

Anima is a gaming and interactive technology company that uses artificial intelligence to create virtual characters and worlds.

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About Anima

Anima is a gaming and interactive technology company using artificial intelligence to make virtual characters and worlds real. Its website promotes the Onlybots beta for iOS, indicating a consumer-facing interactive gaming product.

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Skills

About the Role

You will lead development of real-time rendering and low-level graphics systems for AR and XR experiences. You will design and implement graphics pipelines, author and optimize shaders (GLSL, MSL), and integrate graphics features into iOS frameworks such as SceneKit and RealityKit. You will optimize performance for mobile and XR platforms, evaluate and integrate technologies like Metal, OpenGL, WebGL and WebGPU, and adapt solutions across engines including Unity and Unreal. You may apply computer vision or CoreML models to graphics workflows and work on web rendering with ThreeJS and React Three Fiber. The role can be full-time or contract and responsibilities will be adjusted to your seniority.

Requirements

  • Experience with Metal
  • Experience with OpenGL
  • Experience with Swift
  • Experience with SceneKit
  • Experience with RealityKit
  • Shader programming (GLSL, MSL)
  • Experience in 3D game development with focus on graphics pipeline and VFX
  • Familiarity with Unity and/or Unreal Engine
  • Experience with WebGL or WebGPU and ThreeJS or React Three Fiber
  • Familiarity with computer vision and CoreML is a plus

Responsibilities

  • Lead real-time rendering development for AR and XR
  • Design and implement low-level graphics systems and graphics pipelines
  • Author and optimize shaders using GLSL and MSL
  • Integrate graphics functionality into iOS frameworks (SceneKit, RealityKit)
  • Optimize rendering performance for mobile and XR devices
  • Evaluate and integrate graphics technologies (Metal, OpenGL, WebGL, WebGPU)
  • Adapt and implement graphics features across engines (Unity, Unreal)
  • Apply computer vision or CoreML where it enhances rendering workflows

Benefits

  • Competitive salaries
  • Stock ownership
  • 3% non-elective 401K contributions
  • Health insurance with monthly premiums 100% covered for employees, spouses/partners, and dependents
  • Dental insurance with monthly premiums 100% covered for employees, spouses/partners, and dependents
  • Vision insurance with monthly premiums 100% covered for employees, spouses/partners, and dependents
  • 20 days of PTO
  • Unlimited sick days
  • All federal holidays and a week off between Christmas Eve and New Year's Day
  • Fridays that end at 2pm from Memorial Day to Labor Day
  • Fully remote and flexible work schedules
Lead Graphics Engineer at Anima | JobStash