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Lead Graphics Engineer

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Anima

Anima is a gaming and interactive technology company that uses artificial intelligence to create virtual characters and worlds.

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About Anima

Anima is a gaming and interactive technology company using artificial intelligence to make virtual characters and worlds real. Its website promotes the Onlybots beta for iOS, indicating a consumer-facing interactive gaming product.

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Skills

About the Role

You will work with our team and lead our efforts to bring the best in real-time rendering and low level graphics capabilities to the forefront of creative XR experiences.

Requirements

  • Metal
  • OpenGL
  • Swift
  • SceneKit
  • RealityKit
  • CV-oriented machine learning
  • CoreML
  • Vision
  • Shader Programming (GLSL/MSL)
  • Unity
  • Unreal Engine
  • 3D game development (especially focused on graphics pipeline, shaders, vfx)
  • ThreeJS
  • React Three Fiber
  • WebGL/WebGPU

Responsibilities

  • Lead efforts to bring the best in real-time rendering and low level graphics capabilities to the forefront of creative XR experiences.

Benefits

  • Stock ownership
  • 3% non-elective 401K contributions
  • Top-tier health, dental, and vision insurance plan with monthly premiums 100% covered for employees, spouses/partners, and dependents
  • 20 days of PTO
  • Unlimited sick days
  • All federal holidays
  • A week off between Christmas Eve to New Year's Day
  • Fridays that end at 2pm from Memorial Day to Labor Day
  • Fully remote work
  • Flexible work schedules
Lead Graphics Engineer at Anima | JobStash