Game Designer

Pixion Games is a game development company creating accessible, competitive multiplayer games designed for short, replayable sessions.

London, GB
About Pixion Games

Pixion Games Limited is a UK-based game development company that creates and curates competitive multiplayer experiences. Its games focus on accessible, snackable gameplay, including Fableborne, a mobile-first action RPG in which players collect and upgrade heroes, build kingdoms, and participate in asynchronous PvP battles. Pixion Games also works with partners such as Power Protocol on blockchain-powered gaming and entertainment initiatives. Its audience includes players seeking strategic, replayable multiplayer games.

View jobs by Pixion Games

Skills

About the Role

Design, balance, and test core game systems for Fableborne, focusing on progression, economy, engagement, retention, monetisation, live operations, pricing, and token-economy systems.

Requirements

  • Previous senior game design experience focused on midcore and mobile free-to-play titles, or at least three years as a mid-level game designer.
  • Understanding of action and strategy games, player motivation, spending behaviour, and long-term engagement.
  • Experience working on at least one scaled free-to-play mobile game in live operations.
  • Experience designing, documenting, and shipping systems for progression, economy balancing, monetisation, and live operations.
  • Ability to analyse data, document hypotheses, design experiments, and measure results.
  • Motivation to work on a free-to-play title with loot box mechanics.
  • Availability during EU working hours, including core hours from 9:30am to 4pm UTC/BST.

Responsibilities

  • Design in-game systems shaping progression, retention, monetisation, and player experience.
  • Shape player journeys to optimise long-term retention and mastery.
  • Use Unity to playtest features, content, and balancing.
  • Test systems before release.
  • Own game economy, live operations, and monetisation design and balancing.
  • Collaborate on bundles, pricing strategies, and in-app purchases.
  • Own seasonal direction, planning, economy, and live operations balancing.
  • Propose live operations and monetisation features with quantified ROI.
  • Collaborate on roadmap and content needs.
  • Monitor KPIs, economy balance, live operations performance, player behaviour, and feedback.
  • Design game and meta systems integrating a token economy.

Benefits

  • Remote work.
  • Close one-to-one line management.
  • Cross-functional collaboration and opportunities to learn game scaling and new business models.
  • Work on a fresh game and disruptive gaming business model.
  • Collaborative team culture.