C++ Gameplay Programming Lead

Victoria VR Group, a.s. is the Prague-based legal entity behind Victoria VR, an open-source AI platform for creating, publishing, and operating immersive 3D experiences, with a $VR-token-powered ecosystem.

Prague, Czech Republic

Funding history

About Victoria VR Group, a.s.

Victoria VR provides a no-code VR AI Builder, AI avatars platform, and AI Verse runtime/distribution platform for immersive experiences across PC, VR, and mobile. Its ecosystem also includes the active VR game Magic Madness VR.

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Skills

Candidate Availability

Required and preferred rules are kept separate and reflect the wording in the original posting.

About the Role

Lead a small team of C++ gameplay programmers while remaining hands-on in the Unreal Engine 5 codebase. Design core gameplay systems, own multiplayer and networking architecture, drive VR performance optimization, define technical direction and code quality, and collaborate with designers, technical artists, and the Project Manager.

Requirements

  • Strong C++ skills and experience with Unreal Engine 4/5.
  • Proven experience developing multiplayer or online games or real-time systems.
  • Experience leading a small team, mentoring, or working as a tech lead.
  • Solid understanding of game development pipelines, including builds, CI/CD, and profiling.
  • Self-reliant and responsible approach.
  • Availability to work on-site in Prague.
  • Experience with VR projects and standalone VR hardware such as Quest or Pico.
  • Knowledge of UE replication and low-latency networking.
  • Experience building internal tools and debugging or profiling tools.
  • Background in live-service or long-running games.

Responsibilities

  • Lead a team of C++ gameplay programmers.
  • Design and implement core gameplay systems including combat, abilities, and movement.
  • Own multiplayer and networking architecture and matchmaking.
  • Drive performance and optimization for PC VR and standalone VR.
  • Define technical direction, code quality, and pipelines.
  • Collaborate with designers, technical artists, and the Project Manager.

Benefits

  • Freelance cooperation.
  • Work on the flagship VR PvP game Magic Madness VR.
  • Opportunity to influence technical and architectural decisions.
  • Direct communication and minimal bureaucracy.

Hiring Process

Send a CV or LinkedIn profile by email to the listed hiring contact.