Unreal Engine Expert

U.A.Fabrica is a blockchain-focused metaverse game company and game-development technology studio, with Plutonians as its flagship project.

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About U.A.Fabrica

U.A.Fabrica describes itself as a metaverse factory building crypto frameworks, APIs, and high-level abstractions for game developers. Its stated focus includes blockchain-enabled game infrastructure, Unreal and Unity integrations, NFT management, open standards, and the Plutonians VR metaverse game ecosystem.

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Skills

About the Role

Work as a key real-time team member building an Unreal version of a VR and crypto-enhanced metaverse game. The role involves creating high-quality scenes, developing blueprints and tools, automating pipelines, authoring shaders and post-process materials, prototyping features, optimizing performance, and producing content guidelines and workflows.

Requirements

  • Strong background as a CG Generalist
  • Experience in shading, lighting, scripts or pipeline work, optimization, or VFX
  • Strong prototyping skills
  • Experience creating blueprints, developing tools, automating tasks, and working with shaders and post-process materials in Unreal Engine
  • Ability to develop content guidelines and workflows
  • Thorough understanding of scene optimization techniques and profiling tools
  • Solid understanding of trigonometry and vector math
  • Experience with Python and C++
  • Ability to explain technical issues clearly to programmers, artists, producers, and designers
  • Bonus: skinning, rigging, and bone retargeting for humanoids or digital humans in Unreal
  • Bonus: particle systems, vertex painting, foliage painting, and landscape editing in Unreal
  • Bonus: virtual production compositing using Composure and Take Recorder in Unreal
  • Bonus: familiarity with Adobe Suite, Substance, Designer, Photoshop, Quixel Suite, and Perforce

Responsibilities

  • Build an Unreal Engine version of the VR crypto metaverse game
  • Develop blueprints, tools, and reusable import protocols
  • Automate tasks and pipeline processes using scripting
  • Prototype features and iterate on real-time content
  • Author shaders and post-process materials
  • Optimize scenes by reducing complexity and using profiling tools
  • Adjust project graphics settings and negotiate art-code compromises
  • Develop clear content guidelines and workflows
  • Communicate technical issues to programmers, artists, producers, and designers

Benefits

  • Remote work available
Unreal Engine Expert at U.A.Fabrica | JobStash