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System Designer for Unreleased New Project

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Neowiz

Stealth

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Skills

About the Role

You will reinterpret and expand the world of an original IP into game content. You will design game experiences for character, combat, growth and story content based on the original work's worldview and sensibility. You will plan core game systems and content, designing the structure of the overall player experience including combat mechanics, growth systems and UI/UX flows, and you will handle content planning and numerical design for quests, events and chapters. You will support the team so that planning intent is implemented accurately, communicating closely with development, design and QA teams and presenting clear direction based on design documents, while managing the implementation to always match the documents. You will communicate closely with the original authors and IP holders, coordinating direction so the original intent is best realized in the game. You will also improve the game based on data, analyzing play metrics and user feedback to derive content and system improvements.

Requirements

  • 3+ years of practical experience in game design
  • Experience in system and content design for RPG or subculture genres
  • Genuine understanding of female users' sensibilities and subculture trends
  • Ability to write design documents such as worldview bibles, system specifications and quest flows
  • Planning capability to translate the original IP's intent and sensibility into game experiences
  • Smooth collaboration and communication skills with other job functions

Responsibilities

  • Reinterpret and expand the world of an original IP into game content
  • Design game experiences for character, combat, growth and story content based on the original work's worldview
  • Plan core game systems and content including combat mechanics, growth systems and UI/UX flows
  • Handle content planning and numerical design for quests, events and chapters
  • Communicate closely with development, design and QA teams to ensure accurate implementation of design documents
  • Manage implementation results to always match the design documents
  • Coordinate direction with the original authors and IP holders
  • Analyze play metrics and user feedback to derive content and system improvements

Benefits

  • Flexible working hours