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Senior Unity Gameplay Capture Artist

Azra Games logo
Azra Games

Azra Games, founded by video game designer Mark Otero, creates role-playing games. In 2022, the company raised $68m to build a team for creating RPG titles at studios in Sacramento and Austin, utilizing a proprietary AI stack to bring cross-platform games to market quickly. Their flagship title is set to launch later this year.

Sacramento, USA
About Azra Games

Founded in 2022 by veteran game designer Mark Otero (known for Star Wars: Galaxy of Heroes), Azra Games is a Sacramento-based developer creating the next generation of mobile and PC role-playing games (RPGs). With studios in Sacramento and Austin, the company raised $68m, backed by Andreessen Horowitz (a16z), Pantera Capital, and NFX, to build a world-class team. Azra utilizes a proprietary AI stack, the RPG GameKit, to accelerate the development of cross-platform games. Their debut title, "UnGodly," is a dark fantasy, free-to-play character-collector RPG planned for release on iOS, Android, and PC. The game aims to pioneer the "4th generation of mobile RPGs" by bridging the gap between mobile and console/PC experiences with open worlds, real-time party-based battles, and extended PvE campaigns.

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Skills

About the Role

You will work directly inside Unity game builds to capture stunning gameplay footage and create trailers, social content, and marketing materials that authentically showcase the player experience. You'll operate in-game cameras, lighting, and visual effects to craft cinematic, engaging shots that highlight key gameplay moments. You'll partner closely with game designers, artists, and engineers to identify the most compelling gameplay scenarios, build shot lists and storyboards, and optimize capture settings for different distribution channels. You'll also set the standard for gameplay capture quality, develop scalable pipelines, and maintain a library of high-quality assets ready for rapid deployment across marketing initiatives.

Requirements

  • 5+ years of experience capturing gameplay footage for trailers and other marquee, public facing video assets, with at least 3 years working directly in Unity
  • Expert knowledge of Unity Editor, including camera systems, Timeline, Cinemachine, and scene manipulation
  • Strong understanding of composition, lighting, color theory, and cinematic principles
  • Proficiency with capture software (OBS, Shadowplay, etc.) and video editing tools (Premiere, Final Cut, DaVinci Resolve)
  • Demonstrated ability to identify and frame compelling gameplay moments that resonate with target audiences
  • Experience working across multiple game genres and understanding what makes each visually distinctive
  • Technical knowledge of video codecs, compression, frame rates, and delivery specifications for various platforms
  • Strong collaboration skills with the ability to translate creative direction into executed capture plans
  • Portfolio demonstrating high-quality gameplay capture work, preferably including Unity projects
  • Self-directed work style with excellent organizational skills and ability to manage multiple concurrent projects
  • Understanding of current gaming and social media trends, particularly how gameplay content performs across channels

Responsibilities

  • Capture, frame, and edit gameplay footage directly within Unity builds for trailers, ads, social media, and other marketing materials
  • Operate and manipulate in-game cameras, lighting, and visual effects to create cinematic and engaging shots
  • Collaborate with game designers, artists, and engineers to identify compelling gameplay scenarios and visual storytelling opportunities
  • Develop and maintain efficient capture pipelines and technical workflows that scale across multiple projects and platforms
  • Create detailed shot lists, storyboards, and capture plans aligned with marketing campaign objectives and creative briefs
  • Optimize capture settings, resolution, frame rates, and technical specifications for different distribution channels
  • Provide technical guidance on in-game camera systems, replay functionality, and capture tools during game development
  • Coordinate with video editors, motion graphics artists, and creative teams to ensure captured footage meets post-production requirements
  • Stay current on Unity features, capture technologies, recording tools, and industry best practices for gameplay presentation
  • Build and maintain a library of high-quality gameplay assets for rapid deployment across marketing initiatives
  • QA and troubleshoot technical issues related to capture quality, performance, and visual fidelity

Benefits

  • Equity