Game Art Director
Skills
About the Role
You will lead the visual direction and creative strategy for a mobile game portfolio. You will define the artistic vision, ensure visual consistency across products, and guide artists and cross-functional teams to deliver world-class aesthetics that elevate player engagement and marketability. You will own the end-to-end UI/UX direction, provide creative direction and mentorship, collaborate closely with Product Owners, Game Designers, Technical Artists, and Developers, and drive continuous research into top-performing mobile games and market trends.
Requirements
- Minimum 4–6 years of experience in game art, UI/UX, or creative leadership, including at least 1–2 years in a senior or lead role
- Deep understanding of mobile game art styles, usability patterns, and UI frameworks
- Strong capability in visual direction, creative strategy, and building cohesive art systems
- Experience reviewing and guiding work across multiple domains (UI, concept art, animation, VFX, marketing assets)
- Proficiency in design and prototyping tools (Photoshop, Illustrator, Figma, etc.)
- Background in mobile gaming is highly preferred
- Experience with animation or motion design is a plus
- Vision-driven creative leader with strong ownership and decision-making capability
- Able to communicate direction clearly, justify creative choices, and align teams around a unified vision
- Comfortable managing multiple game portfolios and balancing speed with quality
- Highly collaborative, open-minded, and skilled at giving constructive feedback
- Able to work cross-functionally with Product, Development, UA, and Marketing teams
- Proactive problem-solver who anticipates challenges and drives visual innovation
- Portfolio showcasing leadership in visual direction is required
Responsibilities
- Own the end-to-end UI/UX direction, setting standards for clarity, usability, and visual polish across all products
- Ensure efficient artists team workflows, resource planning, and clear communication
- Provide creative direction and mentorship to designers and artists, maintaining consistency across game assets, UI, animations, and branding across departments
- Collaborate closely with Product Owners, Game Designer, Technical Artist, and Developers to align artistic decisions with gameplay, usability, and production constraints
- Review, refine, and approve all visual deliverables, ensuring they meet quality benchmarks and support player engagement goals
- Drive continuous research into top-performing mobile games, market trends, and regional visual preferences to strengthen competitive advantage
- Partner with the UA and Creative teams to bring learnings from ad creatives and store tests into the in-game product experience
Benefits
- Performance bonus with 30% of company profit shared with no cap
- Full SHUI as Vietnamese Law + Premium Private Medical Insurance and annual health check
- Minimum 12 days paid annual leave + 10 days paid sick leave
- 12 days working from home per year
- Annual flexi-budget (9.400.000 VNĐ/year) for well-being & personal development
- Free daily lunch with 10+ menu options
- Free daily F&B: Snacks, juice, beverage, tea-time
- Monthly/Bi-monthly team activity allowance
- Company learning trip to top profit countries
- Sponsored sports activities: badminton, soccer
- Sponsored overseas conferences and industry events for all levels
- Modern equipments/AI tool provided
- Relocation support
