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Senior Game Developer - Unity (LiveOps)

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Amanotes

Stealth

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Skills

About the Role

You will join the LiveOps team to help scale Magic Tiles 3, one of our chart-topping music games. You'll bring strong Unity and C# fundamentals to an existing live product, implementing new features while keeping production stability in mind. You'll collaborate closely with Product Owners, Game Designers, Artists, QA, Backend, Data, and other Developers to deliver features, fix bugs, and optimize performance. You'll work with tools like Remote Config, A/B Testing, IAP, Ads, Push Notification, Firebase, and Analytics, and you'll be expected to bring a careful, production-safety mindset to everything you build.

Requirements

  • From 4 years of experience in Unity development, preferably with mobile games or live products.
  • Strong C# coding skills and good understanding of OOP.
  • Experience working with an existing Unity project or large codebase.
  • Good ability to read, understand, debug, and improve unfamiliar code.
  • Experience with game assets such as sprites, animations, materials, prefabs, audio, and VFX.
  • Experience in profiling and optimizing game performance on CPU, GPU, memory, loading, and rendering.
  • Experience integrating 3rd-party systems such as Firebase, IronSource, AdMob, AppsFlyer, Adjust, Facebook SDK, or similar services.
  • Good communication and teamwork skills to collaborate effectively with a multidisciplinary team.
  • High ownership, careful mindset, and strong responsibility for production quality.

Responsibilities

  • Implement new game features, LiveOps features, events, offers, seasonal content, and supporting tools.
  • Work with Product Owner, Game Designer, Artist, QA, Backend, Data, and Developers to deliver product tasks.
  • Implement and maintain features related to Remote Config, A/B Testing, IAP, Ads, Push Notification, Firebase, Analytics, and other 3rd-party services.
  • Debug and fix production issues, crashes, performance problems, UI bugs, and integration issues.
  • Profile and optimize game performance, loading time, memory usage, and user experience on mobile devices.
  • Review and standardize code to keep the project stable and maintainable.
  • Support other team members with technical solutions, game logic, debugging, and release preparation.
  • Document important technical decisions, feature behavior, and release notes when needed.
  • Be available to support urgent product issues when required.

Benefits

  • 13th-month salary
  • Annual Performance Bonus
  • Flexible working time
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
  • Engaging music events: Music Night, Amasing Night, Music schools
  • Employee Assistance Program to support mental health & well-being
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave
  • 12 days working from home per year
  • Attractive relocation package (for several positions)