C++ Gameplay Programmer

Victoria VR Group, a.s. is the Prague-based legal entity behind Victoria VR, an open-source AI platform for creating, publishing, and operating immersive 3D experiences, with a $VR-token-powered ecosystem.

Prague, Czech Republic

Funding history

About Victoria VR Group, a.s.

Victoria VR provides a no-code VR AI Builder, AI avatars platform, and AI Verse runtime/distribution platform for immersive experiences across PC, VR, and mobile. Its ecosystem also includes the active VR game Magic Madness VR.

View jobs by Victoria VR Group, a.s.

Skills

Candidate Availability

Required and preferred rules are kept separate and reflect the wording in the original posting.

About the Role

Develop and evolve Magic Madness VR, a multiplayer VR game, by building core gameplay and engine-level systems in Unreal Engine 5 with C++ and Blueprints.

Requirements

  • Good C++ skills and experience with Unreal Engine 4/5
  • Knowledge of Unreal Engine workflows and Blueprints
  • Previous game development experience, ideally with action or multiplayer titles
  • Understanding of multiplayer networking models
  • Self-reliant and responsible approach
  • Availability to work on-site in Prague
  • Experience with VR projects, motion controllers, or room-scale gameplay
  • Knowledge of UE replication and networking
  • Background in real-time tools or live-service games
  • Experience transitioning from Unity or C# to Unreal Engine

Responsibilities

  • Develop core gameplay systems in Unreal Engine 5 using C++ and Blueprints
  • Implement spells, abilities, movement and combat logic
  • Work with multiplayer systems and live synchronization
  • Optimize performance for VR environments
  • Build and improve editor and debugging tools
  • Collaborate with designers and technical artists

Benefits

  • Freelance cooperation
  • Compensation based on experience and scope
  • Work on the flagship VR PvP game Magic Madness VR
  • Space to influence technical and architectural decisions
  • Direct communication and minimal bureaucracy