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Backend Server Engineer (MMORPG) - GCP

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Webb Technology

Webb Technology develops live-service gaming technology and virtual worlds. It is currently shipping Soulbound, a browser-based MMO centered on player choices, NPC interactions, and a dynamic shared world.

London, UK
About Webb Technology

Webb Technology is an international game-development company with a London studio. It develops technology for next-generation live-service games and operates Soulbound, a browser-based MMO in which player interactions, choices, quests, resources, and collective actions influence NPCs and the game world.

View jobs by Webb Technology

Skills

Candidate Availability

Required and preferred rules are kept separate and reflect the wording in the original posting.

About the Role

You will scale and optimize the backend systems that keep thousands of players connected and interacting in real time. You will work on 60+ microservices and stateful game servers, tuning Kubernetes deployments, autoscaling, event streaming, and databases. You will improve monitoring and alerting, resolve bottlenecks, and harden resilience to prevent cascading failures. You will collaborate on architecture decisions and own production incident response to keep gameplay smooth under high concurrent load.

Requirements

  • Hands-on production experience with Kubernetes (ideally GKE)
  • Experience scaling distributed systems under load
  • Experience with one or more of MongoDB, PostgreSQL, Kafka, Redis, or pub/sub systems
  • Familiarity with monitoring stacks such as Prometheus, Grafana, or equivalent
  • Infrastructure-as-code experience (Terraform, Helm)
  • Self-directed with strong ownership of production systems

Responsibilities

  • Build backend services for real-time multiplayer gameplay
  • Optimize and scale backend services to support 10x load
  • Manage GKE, Helm, and Kubernetes deployments and autoscaling for stateful game servers
  • Improve observability via monitoring dashboards, alerting, and incident response
  • Scale distributed databases under high concurrent load
  • Optimize Kafka event streaming for game state and inter-service communication
  • Identify and resolve performance bottlenecks
  • Improve system resilience and prevent cascading failures
  • Collaborate on architectural decisions with engineering leadership

Benefits

  • 100% remote with significant overlap with UK (GMT/BST) hours required
  • Contract role (initial 4–8 weeks) with likely extension post-launch
  • Flexible full-time arrangement available for exceptional candidates
Backend Server Engineer (MMORPG) - GCP at Webb Technology | JobStash