C plus plus Unreal Engine Developer
Victoria VR is a scalable AI platform for creating immersive experiences in gaming, business, and education using AI generation, without needing coding skills. It aims to build an immersive Metaverse where users can work, play, and create, powered by its native $VR Token and utilizing Virtual Reality, AI, and blockchain technology for a sustainable, token-driven economy.
Funding
About Victoria VR
Victoria VR is a scalable AI platform for creating immersive experiences across gaming, business, and education through AI generation, requiring no coding and delivering AAA-quality graphics. Its VR AI Builder allows creators to generate 3D scenes, assets, and interaction logic using AI prompts with intuitive no-code tools. The platform supports customizable AI avatars that can act as guides, mentors, or hosts, enhancing user interaction. As a Metaverse platform functioning as a 3D internet, it utilizes VR, AI, and Blockchain technologies, with the native $VR Token at the center of its ecosystem for all transactions. Key features include the ability for users to create and monetize their own VR content, AI Agents, and cross-platform compatibility for PC, mobile, and VR devices. The platform also incorporates gaming, offers Virtual Revolution Staking, and is transitioning to a decentralized governance model via a DAO, aiming to make immersive world-building accessible and scalable for a global audience.
Skills
About the Role
You will work on core gameplay and engine level systems in Unreal Engine 5 using C++ and Blueprints. You will implement spells, abilities, movement and combat logic, work with multiplayer systems and live synchronization, optimize performance for VR, build and improve editor and debugging tools, and collaborate with designers and technical artists.
Requirements
- Good C++ skills and experience with Unreal Engine 4/5.
- Knowledge of Unreal Engine workflows and Blueprints.
- Previous game development experience ideally action or multiplayer titles.
- Understanding of multiplayer networking models.
- Self reliant and responsible approach.
- Availability to work on-site in Prague.
Responsibilities
- Develop core gameplay systems and gameplay features for VR in Unreal Engine 5 (C++ and Blueprints).
- Implement spells, abilities, movement and combat logic.
- Work with multiplayer systems and live synchronization.
- Optimize performance for VR environments.
- Build and improve editor and debug tools.
- Collaborate with designers and technical artists.
Benefits
- On-site work in Prague (Wenceslas Square).
- Freelance cooperation.
- Compensation based on experience.
- Work on our flagship VR PvP game Magic Madness VR.
- Space to influence technical and architectural decisions.
- Direct communication and minimal bureaucracy.
